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March 07, 2010: NEW Annoucments! Hello everyone, this is a really important annoucment! We are VERY low on coders and we need as many coders as possible! Advertice on youtube, xat, facebook, twitter, ect... We might also need some of YOU to know how to code so please learn if you want to because it is recommanded! Thank-you ! ~iDuck.  The HTML site will be done soon, so hold your horses lol!  The penguinFling penguins will be 3D not 2D so I am modeling the penguins! More updates on that soon.  Annoucments are over! END


 

 A cool Html code(Good for christmas party!)

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Knight
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Knight


Posts : 34
Flings : 26960
Join date : 2010-03-02

A cool Html code(Good for christmas party!) Empty
PostSubject: A cool Html code(Good for christmas party!)   A cool Html code(Good for christmas party!) Icon_minitimeSun Mar 07, 2010 7:22 pm

This code makes snow fall over a webpage(aka=The game aswell)
Here it is!


// CREDITS: // Snowmaker Copyright (c) 2003 Peter Gehrig. All rights reserved.
// Distributed by http://www.hypergurl.com // Permission given to use the script
on webpages provided that this notice remains as is. // Set the number of snowflakes
(more than 30 - 40 not recommended) var snowmax=35 // Set the colors for the snow.
Add as many colors as you like var snowcolor=new Array("#aaaacc","#ddddFF","#ccccDD")
// Set the fonts, that create the snowflakes. Add as many fonts as you like var
snowtype=new Array("Arial Black","Arial Narrow","Times","Comic
Sans MS") // Set the letter that creates your snowflake (recommended:*) var
snowletter="*" // Set the speed of sinking (recommended values range
from 0.3 to 2) var sinkspeed=0.6 // Set the maximal-size of your snowflaxes var
snowmaxsize=22 // Set the minimal-size of your snowflaxes var snowminsize=8 //
Set the snowing-zone // Set 1 for all-over-snowing, set 2 for left-side-snowing
// Set 3 for center-snowing, set 4 for right-side-snowing var snowingzone=3 ///////////////////////////////////////////////////////////////////////////
// CONFIGURATION ENDS HERE ///////////////////////////////////////////////////////////////////////////
// Do not edit below this line var snow=new Array() var marginbottom var marginright
var timer var i_snow=0 var x_mv=new Array(); var crds=new Array(); var lftrght=new
Array(); var browserinfos=navigator.userAgent var ie5=document.all&&document.getElementById&&!browserinfos.match(/Opera/)
var ns6=document.getElementById&&!document.all var opera=browserinfos.match(/Opera/)
var browserok=ie5||ns6||opera function randommaker(range) { rand=Math.floor(range*Math.random())
return rand } function initsnow() { if (ie5 || opera) { marginbottom = document.body.clientHeight
marginright = document.body.clientWidth } else if (ns6) { marginbottom = window.innerHeight
marginright = window.innerWidth } var snowsizerange=snowmaxsize-snowminsize for
(i=0;i<=snowmax;i++) { crds[i] = 0; lftrght[i] = Math.random()*15; x_mv[i]
= 0.03 + Math.random()/10; snow[i]=document.getElementById("s"+i) snow[i].style.fontFamily=snowtype[randommaker(snowtype.length)]
snow[i].size=randommaker(snowsizerange)+snowminsize snow[i].style.fontSize=snow[i].size
snow[i].style.color=snowcolor[randommaker(snowcolor.length)] snow[i].sink=sinkspeed*snow[i].size/5
if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)} if (snowingzone==2)
{snow[i].posx=randommaker(marginright/2-snow[i].size)} if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
snow[i].posy=randommaker(2*marginbottom-marginbottom-2*snow[i].size) snow[i].style.left=snow[i].posx
snow[i].style.top=snow[i].posy } movesnow() } function movesnow() { for (i=0;i<=snowmax;i++)
{ crds[i] += x_mv[i]; snow[i].posy+=snow[i].sink snow[i].style.left=snow[i].posx+lftrght[i]*Math.sin(crds[i]);
snow[i].style.top=snow[i].posy if (snow[i].posy>=marginbottom-2*snow[i].size
|| parseInt(snow[i].style.left)>(marginright-3*lftrght[i])){ if (snowingzone==1)
{snow[i].posx=randommaker(marginright-snow[i].size)} if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)}
if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
snow[i].posy=0 } } var timer=setTimeout("movesnow()",50) } for (i=0;i<=snowmax;i++)
{ document.write(""+snowletter+"")
} if (browserok) { window.onload=initsnow }
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